Lies of P Phone Riddles and Correct Answers

Posted on 16 August 2026 | 65
News

The dark and atmospheric world of Lies of P offers players numerous gameplay challenges, but few are as uniquely engaging as the cryptic phone riddles scattered across the city of Krat. Navigating these optional puzzles requires players to locate ringing payphones and correctly answer the philosophical questions posed by Arlecchino, the self-proclaimed King of Riddles. Successfully solving these brainteasers rewards you with elusive Trinity Keys, which are essential for opening hidden sanctums packed with high-tier gear and upgrade materials.

Deciphering the Early Riddles in Krat

Your first encounter with this mysterious caller occurs during Chapter 3 near the Krat City Hall courtyard area. The phone will ring persistently, and answering it prompts Arlecchino to present a riddle concerning something created by humans that cannot be seen but controls them. The correct answer to this initial test is a Human, which instantly grants you your very first Trinity Key to use on the hidden doors nearby.

As you venture into Chapter 5 within the hazardous Malum District, the second ringing payphone awaits your arrival. This time, the puzzle revolves around a common object that consumes itself to provide light to its surroundings. Selecting the Candle option satisfies the speaker, ensuring you secure the next key needed for the hidden doors hidden across the zone.

Navigating Mid Game Enigmas and Statues

The complexity increases significantly when you reach the Grand Exhibition Gallery in Chapter 7 of the main storyline. Instead of a standard multiple-choice question, Arlecchino delivers a clue that requires you to interact directly with the surrounding environment. You must locate two large marble statues in the adjacent hallway and rotate one until it perfectly mirrors the positioning of the other.

Completing this mechanical puzzle opens a secret wall compartment containing the third valuable key. This interactive sequence showcases how the game seamlessly blends dialogue choices with environmental puzzle-solving mechanics. Keeping a close eye on visual details throughout these corridors ensures you never miss these hidden opportunities.

Unlocking the Final Sanctums and Truths

The late-game phone calls located near Krat Central Station in Chapter 9 challenge your understanding of the game's core themes. The King of Riddles poses a deeply philosophical question regarding whether a puppet can truly be a serial killer or if it is merely a tool. Your response heavily influences your overall humanity points, which are critical for unlocking specific endings in this dark retelling of Pinocchio.

Answering these final questions correctly guides you to the ultimate Trinity Sanctum hidden deep within the Arche Abbey structure. Inside this final chamber, you finally meet the physical form of Arlecchino and uncover the tragic history behind the puppet rebellion. The rewards gathered from this final encounter include rare costumes, powerful amulets, and essential crafting components that dramatically boost your combat capabilities.